

Arnold GPUĪccess Arnold 6 for production rendering on the CPU and GPU. Mark, organize, and navigate through specific events in time and frame playback ranges. New features of the 2020 release include: Cached PlaybackĮxperience faster animation playback and more predictable results with new preview modes, layered dynamics caching, and more efficient caching of image planes. "This latest update is designed to help artists carry out their vision with greater speed, while also making the creative process more fun and engaging." Building features driven by community feedback and making sure artists at every stage of production are able to work efficiently have been development priorities for Maya 2020," stated Chris Vienneau, senior director, Media & Entertainment products, Autodesk. "As the demand for entertainment content continues to explode, artists need tools that augment the creative process, enabling them to work faster and put their best creative foot forward. The release also includes Arnold 6, which can now be used for production rendering on both the CPU and GPU, as well as significant performance enhancements and new simulation features to Bifrost, the visual programming environment in Maya. Autodesk has released Maya 2020, featuring new improvements that empower animators, modelers, riggers, and technical artists to work faster and more efficiently throughout the production pipeline.īuilding on powerful animation features introduced in Maya 2019, Maya 2020 adds more than 60 new updates animators will notice in their day-to-day work.
